Donny

EC weapons

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What your suggestion is: Changing EC weapons in the Job

Scriptfodder/workshop link:N/A

Any additional information: Not sure if this happens to anybody else but when playing as say like  normal mercenary or bountry hunter the duel pistols dont always work. They'll be bugged at first so i cant actually shoot with them. Dropping them and picking them up sometimes works but the amount of times you die in events this can get really tedious. This might just be an isolated incident to me but EP's always give out extra weapons anyway, i just think it would be pretty cool if EC's got better guns at the start so that 1. They dont have to pester EP's about it and 2. It can make the overall experience more enjoyable as an EC

Just a thought
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+1

The alien pistol's are really shite

Spoiler

Current Ranks:

[NRP] Kompanie "Caesar" Leutnant

[NRP] Gaustabsamt STV. Hauptamtsleiter 

[NRP] Moderator + Deputy Discord Staff Manager

[NRPWehrmacht Generalstab Hauptmann ( Chef d. Heeresverwaltung )

[IRL] Grass Toucher

Spoiler

old ranks;

who cares

cadet

 

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Weapons will begin getting worked on soon to my knowledge once Worm has finished with HLRP and NaziRP

Current Ranks

IRP Moderator 
IRP Mapper

Past Ranks

SWRP Senior-Admin

Deathrun Admin

Battalion Major

CE EXO

501st Captain

501st ARC Colonel

Dark Council

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