Sharp

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Basic Information:

Steam Name + Profile link: Fucking Sharp https://steamcommunity.com/profiles/76561198152653286/

Roleplay Name: DU ARC 2nd Lieutenant Sharp

Teamspeak Name: Sharp

Playtime on the Server: 6 Weeks

SteamID (http://steamidfinder.com/): STEAM_0:0:96193779

Any experience in staffing: Just the few basic ULX commands

Current Age: 16

Warns/Bans: and 1 ban from Brandon for RDM or ARDM, cant remember which one tho. image.png.58f09975fc1773793c69e7d0a3d2a9a7.png

Do you have a working microphone and is it understandable?: Ye but not the best one tho


Event Plan:
 

Backstory: The planet of Vanqor has been a warzone for the republic and CIS for a long time. Natives have had enough and now the Dead Horse tribe has launched an Attack on a Republic FOB and captured it. They use salvaged ATRTs as their mounts because the  Blurrg population which previously were used as mounts had been erased from the planet by the war.


Map: rp_vanqor_sbs

Enemies, HP, Amount:

  1. 10 Commando Droids (Dead Horse Warrior) , Base HP, Model-models/church/swtor/kage/cpt_kage.mdl

unknown.png

  • 2 Sith / Force sensatives  (Dead Horse Shaman and Dead Horse berserker ) 100k health both of them. Models-

Shaman - models/player/swtor/arsenic/undead/darth_04.mdl

Berserker -models/player/swtor/arsenic/raeus/raeus.mdl

 

image.thumb.png.55995b456153a02020ff75eea368bd13.png


Passive, HP, Amount:

  •  1 Dead Horse Chieftain, Cant die, model-models/player/swtor/arsenic/slactir/slactirtest2.mdl

unknown.png

 

Republic's Execution:

  1. Battalion or RC will try to negotiate with the Dead horse tribe on giving up the base and leaving but negotiations with them wont succeed, so they decide to wipe out the Natives off the area.
  2. At the start of the assault Battalion will order 212th or 327th to set up some tanks against the enemy ATRTs.
  3. They will need to take the FOB from the natives first , after the FOB has been cleared out of hostiles they will need to capture  the bunker.
  4. In both  FOBs they will find 2 key cards that open a ray shield to the caves (Dead horse base) after clearing out the caves,  the remaining tribesmen  will retreat to their homes.

image.thumb.png.41edac8f79f52b4fcc4c21a65db9684b.pngThe cave ray shield and the console.

 

Jedi Execution: 

  1. Jedi will try negotiate with the Saber users but they wont get far as the Berserker is a brute who cant be reasoned with.
  2. After killing one of the saber users, the other one will retreat to the caves and wait out till they ray shield gets opened.
  3. When both saber users have been dealt with they will help out the clones on their mission.



Event Character Execution:

  1. After the chieftain, the shaman and the berserker have finished with the negotiations they will run back to the FOB where they all rally up the warriors of the tribe and mount up on the ATRTs.
  2. After the Clone army has begun its attack the dead horse men will do a cavalry charge at the clones, after the first wave of ATRTs has been destroyed, the Dead horse tribe will defend the FOB till the last man is standing. When the FOB has been cleared the chieftain will begin a second charge at the clones.
  3. The tribesmen will defend the bunker the same way like they did the FOB, till the last man standing.
  4. After the bunker has been taken over, the ECs will fortify the cave and hold it as long as possible.
  5. When the cave has been cleared, the chieftain will rally up the rest of the Dead horse warriors and do one last cavalry charge against the clones who are leaving the caves.



Story:

Event Information: ECs will be given weapons like the CIS shotgun and the DLT-19D from time to time. the Enemy ATRTs will have  different paint jobs so people know who are the bad guys.

Have you ever Done an Event Before?: Yes but to a smaller scale 

What was your event and was it successfully executed?: A planetary on a smaller server. 32 out of 32 people who participated in it, liked it so id say yes.

Do you understand the responsibilities a event-planner has? If so, what are they?: Yes. The EPs job is to keep the server alive and fun, if he fails to do that successfully people will leave the server. If the EPs does a shit job at doing events he can make a new CT decide not to play on the server anymore.


Do you understand at the beginning of passing the application stage, you will have to undergo a training phase until completely trusted to create and host events?:yes i do

Anything else?: W-G E-Planner

 

 

 

 

Edited by Sharp
remove a pic

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Denied
_______________________________

Unfortunately you have not been picked for Event Planner this time round. Feel free to reapply net time apps are open.

Current Ranks

- General

- SWRP Vice Manager

- Caesar Stabsfeldwebel

- Iniquity Revenant

Spoiler

 

Past Ranks

- SWRP Event Manager

- Grand Admiral

- 501st EXO

- 212th EXO

- CT T EXO

- CG Temp Vice Commander

- DU ARC SGTM

- CG ARC Colonel

- Jedi Watcher

- Jedi Agent

- Jedi Consular

- Hauptamt Köningsplatz Oberbereitshaftsleiter

Finance Oberbereitschaftsleiter

Hauptpanzerjäger

- HLRP Senior Discord Staff

 

 

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