In-Game Name: Alfred Cumberdale Pennyworth
In-Game Level & Rank: 50 VIP white privilege
Playtime (5 days minimum, exceptions can be made) : like 2 week
Warns (Only 15 Warns Maximum, Exceptions can be made) Post a screenshot of your warnings (it is a must): 1 fam but nook speshul
What can you bring to the Chaos Insurgency?: CLUB SERVICE!1??
Do you understand that if you break any CI rules you will be punished?: ye
Please explain why the Foundation Civil war broke out (100 words minimum):
So right, you had 05 sitting in EZ big smoking imported cigars that were smuggled in by Agent Dav...i mean Agent [Redacted]. Meanwhile, whilst they were enjoying the smooth crunching sound of an MD grinding out light ammo to rank up for peanut gaming hours, engineering were building a diversion route around HCZ due to a wiring issue, that meant NU7 and E11 would have to add a whole 15 secs to their travel time to get to LCZ. E11 command didnt like the fact that someone told them "No" when a specialist tried to get through a solid concrete pipe and claimed prop block, and after a small altercation involving Nook warning an MC&D salesman for some random reason who had nothing to do with the current situation, a small war broke out.
To the northern front you had the Engineer gaming deparment form a coalition force with service personnel who allowed a build up of rubbish to form in by the acid pits, forcing the loyalist E11 forces to funnel down a choke point. As this bought the new coalition much needed time, Engineering had successfully managed to create a bridge above the gap by the giant lizard thing. Being the tactical genius' that E11 and NU7 PVT's are, they walked across the bridge without checking the screen to see that it was built by the coalition forces, who then promptly deleted the prop from under them, leaving most of the soliders at 10hp.
The Valliant Stand
Upon recovery, and realising that the new coalition forces held the teddy and medic spawn, the loyalist forces fought amongst themselves for what little heals could be given. After about 3hrs of people claiming fail rp, and the engineering department showing Joe Connor their bridge simulator game claiming that the bridge they built couldnt carry the ego of both E11 and NU7 they were allowed off with a verbal warning, stating that "Engineering would be trained to build bridges strong enough for both E11 and NU7 ego's, as well as the huge balls that the HOMD WL carries". This may have been a small win for the loyalists, however the coalition used this time well
During the confusion of the prop kill, and a clever set of "Friendly hacks" being done on their rear defences, a handful of CI, GRU-P and MC&D agents infiltrated the foundation exterior, where only 90% of them died trying to climb down the elevator shaft and the remaining 10% were arrested after being metagamed for waiting at a locked door they didnt have access to. This became dire news for the coalition forces, as supplies ran low and the fps was dropping due to the sheer amount of light ammunition being spawned in their render angle. E11 began pushing by themselves due to NU7 being at school with decent progression, pushing the trash piles aside like a mighty wave againt grass(?). Within the afternoon they have pushed as far as the LCZ Breach shelter, only slowed by the sudden "accidental" release of the D-Class in their general area...however this didnt even dent the surplus of ammo the loyalist forces had at their disposal.
It was looking pretty grim for the coalition forces, the D block had now been resecured and most of the props had been deleted due to Nook admin abusing. They readied their last stand outside 173's cell, with an unlimited supply of service personnel spawning at their disposal, the coalition forces sent wave upon wave of unarmed men at the E-11 machine gun line to buy as much time as possible...It was looking grim. The remaining engineers prepared their shovels, readied their pliers and opened 173's cell so he could fail breach and snap necks as they came though the door......but ..... a miracle.
An alarm blares "Look to my coming, 2 hours of gametime, 45 minutes past the last breach, at dawn...look to 682" Hope? NO, a chance!! E-11 and NU7 panic, mass confusion stirs as all NU7 privates pile onto eachother like in fall guys to form a firing line at every door, brownnosing their CO's along the way....this is the chance. Engineering, Service and all loyal to the coalition charge forth into the fire of hell, bullets bouncing off their courage and shovels and close combat commences. Many E11 were bonked on the head with tempered steel shovels, their nipples twisted with the Nipon Pliers of raa. 682 breaches the rear of the loyalist forces causing mass confusion to all, and a great slaughter that lasted a better part of 5 minutes took place. Both sides were fighting tooth and nail, security were breaking NLR to absorb ammo for the coalition forces, admins couldnt stop the sheer numbers. D class got access to keycards and began shivving anyone in a uniform in the kidney.
And so it came to the end...05, after taking a puff of the cigar finally noticed what was going on. They paniced, their elite forces had failed to quell this rebellion and neither side could tell who were winning...the loyalist claim that the coalition had heroin smuggled in to help them, and the coalition claim it is but a skill issue. 05 have had enough regardless, and wish for their AFK smoking session to go back to normal. The warhead was to be armed.
Records dont show clearly what happened next...loyalist forces would claim that the warhead was detonated and that is why there is a huge crater in the ground. The coalition claim that they just dug the hole to beat the warhead at its own game, it remains a mystery. Then CI infiltrated during downtime and spawn killed security
What are the primary goals of the Chaos Insurgency: Fund MC&D and give admins their required weekly staff sits.
What is the role of Delta command?, give a description on the rank structure and roles of the CI: Ask for Club Services?!? Delta top.
You have breached SCP-106 to cause havoc and chaos in the Foundation. As you hear over the intercoms, E-11 and B-7 are bringing Class Ds and are ready to activate the Femur Breaker to contain SCP-106. What do you do and why?: Shoot dclass and claim skill issue
You spot a GOI with a high valuable anomaly that can be used for the Chaos Insurgency. However, this organization is highly guarded and keeps a close eye on the anomaly. As you are noticing all this, you hear over the comms that the Foundation is going to come and take the anomaly from the GOI . What do you do and why?: Mustard and heroin ye